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Guide to Dungeons of Season One: War Within – The Stone Prison

Today we will cover the dungeons of WoW: War Within, starting with an analysis of The Stone Prison. In this guide, we will discuss the most important enemies and boss abilities to pay attention to, as well as the best strategies for dealing with them. If you want to easily pass various dungeons and take the coolest weapons, and armor without putting in much effort you can visit https://skycoach.gg/wow-boost/dungeons to get WoW dungeons boosting. The focus will be on mythic difficulty, but many of the tips will also be useful for heroic dungeons.

Enemies Before the First Boss

Ghastly Void Soul – The most important enemy at this stage. It uses the ability “Scream of Terror,” which applies fear to the entire group. This can lead to player deaths, so its scream must be interrupted. One interruption per mob is sufficient.

Other dangerous enemies include Cursed Heart Invaders, which use the ability “Void Arc.” This ability hits a random player and deals damage to nearby targets. If the interruption fails, keep your distance from each other to avoid splash damage.

These mobs can also inflict Void Infection—a DoT that must be removed as quickly as possible. Prepare your abilities for dispelling curses.

You will also encounter Earth Infused Golems in this area. They deal frontal damage to the tank, so tanks need to turn them away from the group. These golems also deal AoE damage, which can be deadly when combined with other mob attacks.

Edna

After clearing the trash mobs, you will enter a large room with the first boss—Edna. The main challenge of the fight is managing the Explosive Spikes, which appear under random players. These spikes can be destroyed, but each time this happens, it inflicts DoT on the entire group. When Edna accumulates 100 energy, she uses “Earthquake,” which deals heavy damage to the entire group and explodes all remaining spikes.

To minimize damage, destroy the spikes using the Refracted Beams ability. The group is advised to gather in one place before the spikes appear to minimize their spawn area. One beam can destroy all spikes at once, reducing damage for the group. Tanks can take on this task as they can withstand the damage.

If a spike is not destroyed, it can be “taken” by one of the players, but this will inflict significant damage. Such players should use defensive abilities. Tanks should always have their defenses ready for the ability Seismic Rift, and healers should be prepared to remove the magical DoT from the tank.

Role-Specific Tactics

Understanding your role in a dungeon is crucial. It ensures the success of the entire group. Tanks must be ready to absorb massive hits. They should position enemies away from the group. Healers need to react swiftly to damage spikes and debuffs. DPS players should focus on maximizing damage. At the same time, they must be aware of interrupts and crowd control. This helps mitigate dangerous abilities. Coordinating these efforts is key. Staying aware of each player’s responsibilities makes even the toughest fights manageable.

Tanks

Tanks play a crucial role in managing the fight and minimizing damage to the group. Key points:

Damage Minimization: Use defensive cooldowns before powerful attacks, such as frontal boss hits. Abilities like Shield Wall or Guardian of Ancient Kings will help withstand damage spikes.

Cooldown Timing: At mythic and mythic+ levels, tanks must monitor boss and elite mob timings. Use defensive cooldowns before key moments when bosses deal powerful AoE damage or frontal attacks.

Dangerous Bosses: Pay attention to bosses that deal significant physical or magical damage, such as Ground Slam from stone elementals. Timely use of defensive abilities is key to survival.

Healers

Healers should be prepared for damage spikes and provide timely support to the group:

Mass Healing: AoE healing abilities, such as Tranquility (Druids) or Divine Hymn (Priests), are necessary during phases with mass damage.

Monitoring Magical Effects: Watch for debuffs from bosses, such as poisons or curses that can kill players if not removed. Use abilities like Cleanse or their equivalents.

Critical Damage: When the tank takes too much damage, use powerful healing abilities like Lay on Hands (Paladins) or Nature’s Swiftness (Druids).

DPS (Damage Dealers)

The primary task of DPS is to deal maximum damage and use abilities correctly:

Burst Cooldowns: Use abilities like Time Warp or Heroism during phases when maximum damage is needed, especially during moments of engagement.

AoE or Single Target: Depending on the situation, decide when to use AoE abilities (on large packs of mobs) and when to focus on a single target (bosses).

Interruptions: It’s important to distribute interrupts among DPS to stop the casts of dangerous abilities from mobs and bosses.

Left Path: Void Zone

After clearing the right path, you can return and head into the void zone using the nearby mine cart for quick travel.

Here, the main enemy is the Void Bound Howlers, which use the ability Piercing Howl. This is a strong AoE attack on the entire group, which also increases damage taken from subsequent attacks. Be sure to interrupt all casts. If there are multiple such mobs in one pack, distribute interrupts among each of them.

Final Boss: The One Who Speaks with the Void – Irik

The main task in the fight with the final boss is to manage debuffs correctly. Irik applies Corruption of the Void to the entire group—this is damage over time that accumulates, and the only way to get rid of it is to cleanse near one of the void rifts that appear in the arena. It’s important for the more vulnerable players to cleanse first, leaving tanks and other players the chance to cleanse later.

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The fight is also complicated by puddles appearing under players, creating zones that block access to the rifts. Try not to block key passageways and leave space for movement.

When the boss activates a shield, the entire group should focus on breaking it. Damage and healing will be enhanced at this moment if you collect special orbs in the arena. But be careful—each orb applies additional DoT to the player.

Description of Difficulties at Different Difficulty Levels

Heroic Level: At the heroic level, bosses, and mobs start dealing more damage than in normal mode, and mechanics become more demanding on group coordination. However, the mechanics remain simple enough to master, and groups just need to follow the basic rules: leave AoE in time, interrupt critical abilities, and manage aggro.

Mythic Level: At mythic difficulty, bosses gain additional abilities, and damage to the group increases significantly. Each player’s mistake can lead to a full wipe of the group. For example, bosses may have new phases of combat or enhanced abilities that require quick reactions (e.g., an increase in the radius of AoE attacks). The group’s tactics must be refined, and each player should clearly understand their role.

Mythic+: In mythic+ levels, special affixes appear that complicate the fight:

  • Tyrannical: Bosses receive significant boosts to health and damage, making them the main threats of the dungeon. Strategies should focus on survival in boss fights.
  • Fortified: Regular mobs gain more health and deal more damage, requiring maximum focus on regular fights.
  • Wave Affixes: Occasionally appearing affixes change the behavior of mobs, such as Bolstering (buffing upon killing mobs) or Explosive (explosion spheres appearing). These affixes require the group to adapt and modify standard strategies.

Gear and Build Tips for Successful Progression

Priority Stats: For each class and role, it’s essential to choose the right stats. For example, tanks may prioritize stamina and dodge to minimize damage. Healers should focus on haste for quick healing casts and mastery for increased effectiveness of mass healing. DPS choose stats based on their class and specialization— for mages, it may be intellect and critical strike.

Gear

Trinkets: Trinkets (accessories) play a significant role in player survival and effectiveness. For example, tanks can use trinkets that increase defense or restore health, while DPS benefit from trinkets that boost damage for a short period.

Legendary Items: If the game supports legendary items, they can significantly enhance character performance. For instance, a legendary item that boosts burst abilities or reduces cooldowns can be particularly useful in challenging fights.

Expanded Routes and Path Selection Tips

Route Adaptation: Depending on the group’s composition, the route can be adapted to minimize completion time or avoid challenging packs of mobs. For example, if you have strong AoE damage, it’s worth choosing a path through areas with a high number of weaker mobs to save time.

Detours: Sometimes it’s beneficial to take detours to avoid particularly dangerous elite mobs or make fights more manageable. It’s also important to consider affixes in Mythic+ that may complicate standard routes.

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Buff Collection: In some dungeons, players can collect buffs or enhance abilities. For example, in Mythic+, these can be bonuses that increase damage or healing. It’s crucial to know where they are located and how to use them correctly.

Group Interactions and Coordination

  • Task Distribution: For a successful dungeon run, it’s necessary to distribute responsibilities among players. For instance, one player may be responsible for interrupting casts from mobs, while another takes charge of using defensive cooldowns for the group.
  • Effective Communication: In challenging fights, it’s important to discuss group actions in a timely manner. For example, a healer can give advance notice of an upcoming mass damage moment so that the group can prepare. Utilizing voice chat or macros to alert about cooldowns can help prevent mistakes.
  • Positioning: Proper positioning of players can prevent mass damage to the group. For instance, players should stand in a way that avoids frontal attacks from bosses and allows for quick reactions to emerging AoE zones.

Conclusion

In this guide to the dungeons of Season One: War Within, we explored The Stone Prison, providing crucial insights into enemy encounters and effective strategies for both mythic and heroic difficulties. Key challenges include managing fear effects from Ghastly Void Souls and navigating explosive mechanics during boss fights, particularly against Edna and Irik. The guide emphasizes the importance of role-specific tactics, highlighting the need for tanks to minimize damage, healers to provide timely support, and DPS to maximize their output while managing interrupts. Effective communication and proper positioning are vital for success, ensuring that players can adapt to the complexities of each encounter while maintaining group cohesion. Overall, this guide serves as an essential resource for players aiming to conquer the challenges presented in this engaging dungeon.